p Efficient technology for the enterprise

Turn contracts into code

Interfaces are one of the most important parts in software design. Designing software around properly defined interfaces has many benefits for instance in the areas of consistency, maintainability and reuse. A well written contract describes precisely how software artefacts (or services) interact with each other. Approaches such as Sustainable Service Design or the BiPRO standards . . . → Read More: Turn contracts into code

Free Visual XML Schema Designer

Those of you who utilize a contract first design such as in Sustainable Service Design have the need to edit XML Schema files frequently. If you are like me you are using a plain text or xml editor, as it gives you the greatest flexibility to express exactly what you want. But sometimes it is . . . → Read More: Free Visual XML Schema Designer

Sustainable Service Design

We all know the idea of sustainability from our daily life. But is it possible to apply this idea to software development? I think yes. Sustainable Service Design is a practical approach to design and implement software services with a great level of reuse both at technical and business levels. It is based on the . . . → Read More: Sustainable Service Design

BiPRO takes SOA to the next level!

The advocates of Service Orientation always pointed out that SOA comprises 50% technology and 50% business. At BiPRO this vision becomes true. BiPRO is a standardization organization for the insurance industry. BiPRO has members from the entire market including well known insurance companies and agents. By standardizing services at the business level using proven technical . . . → Read More: BiPRO takes SOA to the next level!

Capacity Based Velocity Calculation for Dynamic Agile Teams

Traditionally the velocity (V) of agile teams is calculated as number of story points (SP) delivered per sprint. If our team is static, that means, it consists of the same or at least the same amount of people in each sprint we can get a velocity that really reflects the team performance. Although highly desireable, . . . → Read More: Capacity Based Velocity Calculation for Dynamic Agile Teams

Understand your Team with SCARF

If you are a Scrum Master or coach you might sometimes wonder why people act and react the way they do. The SCARF model can help you to understand which factors are driving peoples reactions. The model lists factors that cause a reaction of either approach or avoid. The factors are:

Status, certainty, autonomy, relatedness . . . → Read More: Understand your Team with SCARF

Team Complexity – The Underestimated Factor

Most people would agree to say that an IT project is complex if it has to cope with difficult technology and a challenging business context. But it is not just technical complexity that threatens the success of a project. Team complexity is an important and often underestimated factor that highly affects the likelyness of success . . . → Read More: Team Complexity – The Underestimated Factor

How to Link WSDL-Services To BPMN-Processes

Since BPMN2.0 it is not only possible to design processes but to also execute them using a process engine. The process flow has a appropriate visual representation in the standard. But executable processes are mostly data driven. They interact with external services and exchange data with them. In addition to that processes maintain their own . . . → Read More: How to Link WSDL-Services To BPMN-Processes

Windows Store Apps Training

As part of my ongoing certification I recently achieved the Microsoft Solutions Developer Windows Store Apps using HTML5 certification.

I am now entitled to deliver the official trainings from the Microsoft Official Curriculum such as:

Programming in HTML5 with JavaScript and CSS Essentials of Developing Windows Store Apps Using HTML5 and JavaScript Advanced . . . → Read More: Windows Store Apps Training

Agile Games Released

Today my Windows 8 app Agile Games passed the Microsoft certification process. It is now available in the Windows Store.

The app acts a a host of typical games that are utilized in agile projects. The first game is planning poker which can be now played by distributed teams over the internet. Other games . . . → Read More: Agile Games Released